Making a soundtrack
On the very beginning of the film history, when the films were still
silent, every self-respecting cinema had its pianist who would
play the piano for people to dance, the chamber band, or even the
symphony orchestra. And it was all for the viewer to receive a
film better and hear the sound apart from the image. It was began
to understand that the music should be properly selected and it
was started to make sounds to the particular scenes. Today it is
hard to imagine a film without the sound.
"Movie soundtrack" is a term which is commonly used to describe
the music which accompanies the picture. From the general point of
view this kind of music is not distinguished by anything special
from other types of music. Although there are some criteria which
show that given music is the movie soundtrack. It is, first of all,
the composition written especially for a particular film, the one
which takes into consideration its structure, as well as the stylistic
convention and the genre. The composition must also take into account
some extramusical conditions, which result from the construction
of the film. It is, among other things, the duration of music designed
to the film, which is dependant on the picture.
Also other elements compete with music in the film. These are for
example words, sound effects of different kinds, and silence.
Word:
A
dialogue - the exchange of opinions between two or more people
An
internal monologue - the equivalent of "loud" thinking of one of
the characters, who in this way is expressing their reflections,
consideration, or memories
Off - a dialogue or a monologue whose source is not directly visible
Commentary - it is uttered by an invisible commentator; it includes the information
which cannot be transferred using the camera
Sound effects:
It is the equivalent of the natural sounds of nature or people's
activities. They heighten or reinforce the impressions experienced
from the screen. They can be divided into synchronous, so ones
whose visual effect is visible on the screen, and nonsynchronous,
whose source has its place beyond the screen.
Silence:
Its use is often neglected and disregarded. But it is its lack which
makes us indifferent to the remaining elements of the sound layer.
Silence is often an important dramaturgic element.
If, in some part of the film, in the same time, all elements meet,
the word is always foreground. Even the most valuable sound illustration
can be thrown away, if it does not harmonize properly with the picture
and its convention.
When the music is recorded, the time comes for the last phase of
the film creating, that is making the soundtrack. It is the whole
series of creative activities whose result is the sound layer of
the film.
The first stage is sound material recording or its selection from
the archive resources.
The second stage is processing these materials
by sound editing, taking the existing picture into consideration.
The third stage is determining the dynamic, colouring, etc., proportions.
It takes place between all components of the sound layer.
There are three methods of recording the soundtrack to the film:
1. The system of total (100%) soundtracking, that is the recording
of the sound during the film shots simultaneously with the picture
2. The system of postsynchronizing - that is the sound recording
to the ready, frequently already edited, picture
3. Play-back system - that is making the shots to the sound which
had already been recorded
The relations between the picture and the sound can occur under
the following variants, which have their expressing consequences.
The
relation which is the most common is the simultaneous sound occurring
as the natural equivalent of what happens on the screen.
We can hear and see talking people, the rattle of a car driving somewhere,
or the rustle of a cascading waterfall. What happens here is the
making the sound effects subjective and they require then the full
synchrony.
The
sound can also express something which is not shown in the picture,
but what is being suggested through it to a listening viewer.
In this case, one can show for example, terrified people who are
listening intently to a coming storm.
A
comfortable formal procedure, with a significant power of expression
is preceding with the sound the image which is justified by that.
Let's consider such a situation: there is a dog, crossing the road,
and in the next take, one can see a frightened woman's face and,
at the same time, one can hear the frightful grind of brake and the
screech of the tyres on the asphalt. This simple editing procedure
solves in this way a scene which complicated to act naturalistically,
achieving simultaneously the intended psychological effect.
The
counterpointing of the sound with the picture has some special application.
If the classical music, with some dramatic effects,
accompanies the picture which is showing cheerful scenes, it means
we surely want to underline the character's tragedy who is taking
part in the game. The garish contrast between the music and play
creates new significative value.
Making
a soundtrack in practice >>>